Personal Summary
I have a BFA in Computer Arts with a focus in graphics design & 3D from the AAU in SF. Work as a web / Graphic Designer while earning my MFA in 3D Modeling. Skilled in using all aspects of Maya & Zbrush from Modeling, Lighting, Texturing, UV Mapping, and exporting Normal / Displacement maps.
Education:
Masters of Fine Arts in 3D Modeling with a Specialty in Games and Movies, Spring 2008
Academy Art University, San Francisco, CA
Bachelors of Fine Arts in Graphics and Web Design, Spring 2003
Academy Art University, San Francisco, CA
Work Experience:
3D Modeler 2008 - Current
-Model cars and tracks, texture, UV and import into gMotor engine.
-Manage all digital assets, web and design content for use in game or online.
-Work with designers to develop new UI and website to coincide with game launch
Ignite Game Technologies
San Francisco, CA
Graphic / Web Designer 2005 - 2008
-Designed product packaging and physical catalog.
-Updated and maintained company website using HTML and Flash.
Metapro Inc.
Sunnyvale, CA
Activities Director (Games Modeling & Modding) 2007
-Taught high school students the basics of 3D including modeling and modifying a game using Maya and Beyond Virtual game engine.
IDGA Tech Camps
Stanford University, Palo Alto CA
Computer Skills:
Maya 2008 MS Office 2007
Zbrush 3.1 Quark 6.0
Adobe Photoshop CS3 3D Studio Max 9.0
Adobe Illustrator CS3 Headus UV Layout 1.9
Adobe Dreamweaver CS3 HTML
Adobe After Effects CS3 CSS
Adobe Fireworks CS3 Corel Painter IX
Adobe Flash CS3 gMotor Engine
|